﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace D2D2.SharedInterfaces.SharedObject
{
    public enum CurveDirection
    {
        Right,
        Left
    }

    public class CurveInfo
    {
        public CurveInfo()
        {
            Direction = CurveDirection.Right;

        }

        public Curve Curve { get; set; }
        public CurveDirection Direction { get; set; }

        public int Sign
        {
            get
            {
                if (Direction == CurveDirection.Right) return 1;
                else return -1;
            }
        }
    }
}
